#ifndef CAMERA_H
#define CAMERA_H

#include "Structs.h"

class Camera {
private:
	Point pos;

	int SCREEN_X;
	int SCREEN_Y;

	int tileSize;
	int numTilesX;
	int numTilesY;
public:

	Camera(int screenX, int screenY, int tileSize, int numTilesX, int numTilesY);

	Point getXY() const {return pos;}

	void setXY(Point pos);

	void addToX(int t);
	void addToY(int t);
};

#endif